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Turtle Geometry: The Computer as a Medium for Exploring Mathematics
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics Paperback - 1986

by Harold Abelson; Andrea Disessa


First line

Imagine that you have control of a little creature called a turtle that exists in a mathematical plane or, better yet, on a computer display screen.

Details

  • Title Turtle Geometry: The Computer as a Medium for Exploring Mathematics
  • Author Harold Abelson; Andrea Disessa
  • Binding Paperback
  • Edition Reprint
  • Pages 498
  • Volumes 1
  • Language ENG
  • Publisher MIT Press, Cumberland, Rhode Island, U.S.A
  • Date 1986-07-09
  • ISBN 9780262510370 / 0262510375
  • Weight 1.72 lbs (0.78 kg)
  • Dimensions 8.96 x 5.9 x 1.07 in (22.76 x 14.99 x 2.72 cm)
  • Ages 18 to UP years
  • Grade levels 13 - UP
  • Dewey Decimal Code 516

About the author

Hal Abelson is Class of 1922 Professor of Computer Science and Engineering at Massachusetts Institute of Technology and a fellow of the IEEE. He is a founding director of Creative Commons, Public Knowledge, and the Free Software Foundation. Additionally, he serves as co-chair for the MIT Council on Educational Technology.

Andrea diSessa is Chancellor's Professor in the Graduate School of Education at the University of California, Berkeley, and a member of the National Academy of Education. He is the coauthor of Turtle Geometry: The Computer as a Medium for Exploring Mathematics (MIT Press, 1981).

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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

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The MIT Press, 1986. 497 pp., Paperback, faint wear to spine and cover edges else very good. - If you are reading this, this item is actually (physically) in our stock and ready for shipment once ordered. We are not bookjackers. Buyer is responsible for any additional duties, taxes, or fees required by recipient's country.
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Turtle Geometry
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by Harold Abelson; Andrea diSessa

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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

by Abelson, Harold

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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Mit Press Series in...
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Mit Press Series in Artificial Intelligence)

by Harold Abelson; Andrea A. DiSessa

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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

by Abelson, Harold

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Turtle Geometry: The Computer as a Medium for Exploring Mathematics

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by Harold Abelson

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Turtle Geometry: The Computer as a Medium for Exploring Mathematics

Turtle Geometry: The Computer as a Medium for Exploring Mathematics

by Harold Abelson

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ISBN 10 / ISBN 13
9780262510370 / 0262510375
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Paperback / softback. New. Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics.
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

by Harold Abelson/ Andrea diSessa

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ISBN 10 / ISBN 13
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Mit Pr, 1986. Paperback. New. reprint edition. 497 pages. 9.25x6.00x1.25 inches.
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

by Abelson, Harold

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  • Paperback
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ISBN 10 / ISBN 13
9780262510370 / 0262510375
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)
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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

by Abelson, Harold

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ISBN 10 / ISBN 13
9780262510370 / 0262510375
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