Description:
International Society for Technology in Education, April 2017. Trade Paperback. Used - Like New.
Stock Photo: Cover May Be Different
Gamify Literacy: Boost Comprehension, Collaboration and Learning Paperback - 2017
by Michele Haiken
Details
- Title Gamify Literacy: Boost Comprehension, Collaboration and Learning
- Author Michele Haiken
- Binding Paperback
- Pages 176
- Volumes 1
- Language ENG
- Publisher International Society for Technology in Educa
- Date 2017-04-29
- Features Bibliography, Index
- ISBN 9781564843869 / 1564843866
- Weight 0.85 lbs (0.39 kg)
- Dimensions 9.1 x 7.5 x 0.5 in (23.11 x 19.05 x 1.27 cm)
- Library of Congress subjects Language arts - Correlation with content, Reading comprehension
- Library of Congress Catalog Number 2016059643
- Dewey Decimal Code 372.604
Media reviews
Citations
- School Library Journal, 05/01/2017, Page 0
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Stock Photo: Cover May Be Different
Gamify Literacy: Boost Comprehension, Collaboration and Learning
by Michele Haiken
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- New
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- ISBN 10 / ISBN 13
- 9781564843869 / 1564843866
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Gamify Literacy: Boost Comprehension, Collaboration, and Learning
by Michele Haiken
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Paperback / softback. New. Literacy is at the heart of education - and what better way to teach this important subject than through the motivational techniques built into gamification? With Gamify Literacy, teacher Michele Haiken brings together top educators and gaming professionals to share gamification strategies, demonstrating how teachers can use gaming tools and activities to improve literacy and content learning. This friendly, accessible guide provides classroom educators and tech coaches with tips and inspiration on how to apply gaming techniques to improve literacy and deepen student collaboration and critical thinking. This book includes: Tips for implementing gaming techniques to engage and motivate students Fun and engaging design to complement a game-based approach to learning Examples that can easily be modified for different grade levels
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SGD 44.39
SGD 17.31
shipping to USA
Stock Photo: Cover May Be Different
Gamify Literacy: Boost Comprehension, Collaboration and Learning
by Michele Haiken
- New
- Paperback
- Condition
- New
- Binding
- Paperback
- ISBN 10 / ISBN 13
- 9781564843869 / 1564843866
- Quantity Available
- 1
- Seller
-
Saugerties, New York, United States
- Item Price
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SGD 41.05SGD 6.84 shipping to USA
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Description:
International Society for Technology in Education, April 2017. Trade Paperback. New.
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SGD 41.05
SGD 6.84
shipping to USA
Stock Photo: Cover May Be Different
Gamify Literacy: Boost Comprehension, Collaboration and Learning
by Haiken, Michele
- Used
- Good
- Paperback
- Condition
- Used - Good
- Binding
- Paperback
- ISBN 10 / ISBN 13
- 9781564843869 / 1564843866
- Quantity Available
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Newport Coast, California, United States
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paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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