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An Introduction to Ray Tracing Hardcover - 1989
by Andrew S. Glassner (Editor)
The creation of ever more realistic 3D images is central to the development of computer graphics. Ray tracing is one of the most popular and powerful means by which photo-realistic images can now be created. From fundamental principles to advanced applications, this guide provides how-to procedures and a detailed understanding of the scientific foundations of ray tracing. Richly illustrated with color and b&w plates.
First line
Ray tracing is a technique for image synthesis: creating a 2-D picture of a 3-D world.
Details
- Title An Introduction to Ray Tracing
- Author Andrew S. Glassner (Editor)
- Binding Hardcover
- Edition U. S. EDITION
- Pages 368
- Volumes 1
- Language ENG
- Publisher Morgan Kaufmann Publishers, New York
- Date January 28, 1989
- Illustrated Yes
- Features Illustrated
- ISBN 9780122861604 / 0122861604
- Weight 1.59 lbs (0.72 kg)
- Dimensions 9.16 x 6.26 x 0.85 in (23.27 x 15.90 x 2.16 cm)
- Dewey Decimal Code 006.6
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An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
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An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
by Eric Haines; Pat Hanrahan; Robert L. Cook; James Arvo; David Kirk; Paul S. Heckbert
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An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
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An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
by Eric Haines
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An Introduction to Ray Tracing
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An Introduction to Ray Tracing
by glassner,andrew s`
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by Glassner, Andrew S. (ed.)
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An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
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